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Indie games must be either “damn cheap or sinfully expensive,” says a publisher, warning of the industry’s “death cycle”

One indie publisher says the industry is in a “death cycle” where it’s harder than ever to get a game deal and the big studios are taking more and more revenue.

In an interview with Game developerMike Rose, founder of publishing label No More Robots, described the difficulties his company has had to overcome in recent years. Xbox Game Pass deals “are no longer available,” he says, despite being a key revenue generator for the company in the past. Another major issue, the Steam Summer Sale, used to make No More Robots a “year of spending.” Now, he claims, “exclusively AAA sellers have paid for those slots,” and his company can only see a “small increase in revenue.”

By Olivia

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