This week there is trouble in the galactic paradise as the developers of Helldivers 2 have to deal with hackers and mutineers who are disrupting Major Orders.
Just yesterday, scammers in Helldivers 2 turned one of the game’s seemingly most difficult community missions into an easy task that could be completed in a matter of hours. “Super Earth High Command discovered a large amount of fake samples during the delivery of the last Major Order,” an in-game message reads. “As usual, all Helldivers who honorably performed their duties were awarded medals, and those who submitted fake samples had their fish summarily executed.”
Developer Arrowhead Game Studios is now attempting to keep players busy over the weekend with another vending machine-focused Major Order, but it could be a similarly risky endeavor. The self-proclaimed “Chaosdivers” previously ignored the last bot-centric Major Order and let the faction edge ever closer to Super Earth because, as some of them put it, “I bet Arrowhead doesn’t have a working Super Earth biome ready to go.”
Another in-game broadcast explains that “the Automatons have approached the Super-Earth,” and desperately asks the Helldivers to “launch an attack on the Automatons to push them back” — presumably while Arrowhead figures out how to write this plot point away if they really haven’t prepared a Super-Earth biome. The Major Order tasks the community with fending off three bot attacks, starting with the liberation of Curia, which is currently 70% underway, so perhaps the mutineers have let up for now.
Either way, all players will have temporary access to the Orbital Gas Strike war strategy, as the game’s canon involved sending suppliers of fake samples to “chemical weapons facilities” (there is no exact information on what, if anything, awaits the imposters who gambled away the last big contract).
The CEO of Helldivers 2 said some developers were also “disappointed” by the reaction to Escalation of Freedom: “The update contained a lot of nice things that are not talked about.”